Spruce Forest - Unreal Engine 4
Environment built using Unreal Engine 4
Arté: Formal Analysis -
Charlie RIg
Bipedal rig completely built using SideFX Houdini.
Rig is game ready inside of Unreal 4.
Built for Arté: Formal Analysis. (2019)
CAMEL Diorama
Diorama built using Maya, Zbrush, and Substance Designer/Painter
Shelby RIg - Houdini
Quadrupedal rig completely built inside of SideFX Houdini.
This rig focuses on the use of Muscle and Hair simulation (2019)
Something’s Fishy - Short Film
Short film project made with a group of students where I was responsible for Rigging and Animation. (2020)
Piano - Houdini
Piano Hero Asset made for the Kemp House Historical Recreation project. Created with Houdini and Substance Designer.
NAS CIty Buildings
Assets done for mobile city-builder for The National Academy of Sciences