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Spruce Forest - Unreal Engine 4

Environment built using Unreal Engine 4

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Arté: Formal Analysis -

Charlie RIg

Bipedal rig completely built using SideFX Houdini.

Rig is game ready inside of Unreal 4.

Built for Arté: Formal Analysis. (2019)

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CAMEL Diorama

Diorama built using Maya, Zbrush, and Substance Designer/Painter

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Shelby RIg - Houdini

Quadrupedal rig completely built inside of SideFX Houdini.

This rig focuses on the use of Muscle and Hair simulation (2019)

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Something’s Fishy - Short Film

Short film project made with a group of students where I was responsible for Rigging and Animation. (2020)

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Piano - Houdini

Piano Hero Asset made for the Kemp House Historical Recreation project. Created with Houdini and Substance Designer.

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NAS CIty Buildings

Assets done for mobile city-builder for The National Academy of Sciences